TexturePacker3D 1.1.3
TexturePacker3D is a software that has created a user-friendly application that can combine textures into atlases that can then be shared for see. It can automatically combine textures of your 3d models in shared atlases to reduce memory usage and increase rendering speed. TextPacker3D also allows you to merge Textures used in the model into one texture atlas - or more if needed.
TextPacker3D works with any game engine that can import FBX models.
Game engine: Godot, Unity, Unreal....
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TexturePacker3D is a software that has created a user-friendly application that can combine textures into atlases that can then be shared for see. It can automatically combine textures of your 3d models in shared atlases to reduce memory usage and increase rendering speed. TextPacker3D also allows you to merge Textures used in the model into one texture atlas - or more if needed.
TextPacker3D works with any game engine that can import FBX models.
- Game engine: Godot, Unity, Unreal Engine, Panda3D, …
- Tools: Blender, Maya, 3ds Max, Cinema 4D, …
Features of TexturePacker3D
- Combining textures in shared atlases
- Keep your model and mesh intact (only update the UVs)
- Scale textures to fit the atlas
- You can also extract the required textures of a model if it uses a shared texture atlas.
- Combining textures in or more atlases
- Scale textures and models to get best quality for smallest texture size
- Simplify materials and combine materials.
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